Gaming Systems Set To Reach Tens Of TeraFlops By 2019
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Oct 21, 2024
Oct 21, 2024
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Graphics Processor Giant Nvidia has announced the coming of supercomputer like performance for gaming systems by 2019. CEO Jen-Hsun Huang says that such systems will allow to render cut-scenes and cinematics seen in games currently, in real-time. This is likely to touch a computing capacity of "tens of teraflops". The current gaming consoles, like the Playstation 3 have a peak performance of only a few hundred gigaflops. Nvidia stands to multiply this figure by as much as 1000 times. Such a high capacity gaming system will equal computing speeds of the Red Storm supercomputer which was initially designed to reach 41.5 teraflops.
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With such a huge computing speed, comes the need for a great source of power too but Nvidia has brushed off the requirement of megawatts of power to operate, claiming that such gaming systems will see no difference in their power requirements when compared to present gaming systems. Huang has promised to deliver these high-end gaming systems with as much as 100 watts of power.
A top priority for the company now is progressing in terms of the performance of GPUs in supercomputers. Currently, Nvidia has a number of GPUs employed in some of the world's fastest supercomputers. These GPUs when coupled with CPUs offer higher speeds and better performance without being a power hogging system. With this technology, Huang has aimed at achieving  a peak speed of an exaflop (quintillion operations per second) by the year 2019 using only 20 megawatts for supercomputers.
The under-construction U.S.-based supercomputer 'Titan' will function on 18,000 Nvidia GPUs running a peak speed of 20 petaflops.  This would beat Japan's K computer, which only has a peak speed of 8 petaflops and consumes around 10 megawatts of power.
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With such a huge computing speed, comes the need for a great source of power too but Nvidia has brushed off the requirement of megawatts of power to operate, claiming that such gaming systems will see no difference in their power requirements when compared to present gaming systems. Huang has promised to deliver these high-end gaming systems with as much as 100 watts of power.
A top priority for the company now is progressing in terms of the performance of GPUs in supercomputers. Currently, Nvidia has a number of GPUs employed in some of the world's fastest supercomputers. These GPUs when coupled with CPUs offer higher speeds and better performance without being a power hogging system. With this technology, Huang has aimed at achieving  a peak speed of an exaflop (quintillion operations per second) by the year 2019 using only 20 megawatts for supercomputers.
The under-construction U.S.-based supercomputer 'Titan' will function on 18,000 Nvidia GPUs running a peak speed of 20 petaflops.  This would beat Japan's K computer, which only has a peak speed of 8 petaflops and consumes around 10 megawatts of power.
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