Playstation III
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We have been hearing a lot about gaming consoles lately esp after the much hyped Microsoft's XBOX 360. Playstation III, the third incarnation of Sony's Playstation entered in cadre of seventh generation gaming consoles to compete with XBOX 360 and Nintentdo's Wii. The console was first released on November 11 2006 in Japan and then on November 17 2006 in North America, Taiwan and Hongkong.
As of now three configurations of this console available : a Core version with 20GB hard drive, Premium with 60 GB capacity and an IPTV capable unit with 80 GB capacity only released in South Korea. All configurations feature a a Blu-ray disc drive, a v1.3 HDMI port, a built-in 2.5" Serial ATA hard drive and Bluetooth controller support. The console's hard drive is upgradeable, using the standard Serial ATA interface. In addition to the Core features, the Premium version is fitted with multiple flash memory card readers, IEEE 802.11b/g Wi-Fi connectivity, and features a chrome-colored trim.
Tech Specs
[FONT=arial, helvetica, sans-serif]CPU[/FONT] Cell Broadband Engine
[FONT=arial, helvetica, sans-serif]GPU[/FONT] nVidia RSX 550MHz (74.8 billion shader operations per second, distinct pixel and vertex shaders, SM 3.0+)
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
[FONT=arial, helvetica, sans-serif]Sound[/FONT] Dolby 5.1ch, DTS, LPCM, etc. (Cell based processing) [FONT=arial, helvetica, sans-serif]Memory[/FONT] 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
[FONT=arial, helvetica, sans-serif]System Bandwidth[/FONT] Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
[FONT=arial, helvetica, sans-serif]System Floating Point Performance[/FONT] 2 TFLOPS
[FONT=arial, helvetica, sans-serif]Storage[/FONT] Detachable 2.5" HDD slot x 1 [FONT=arial, helvetica, sans-serif]I/O[/FONT] USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
[FONT=arial, helvetica, sans-serif]Communication[/FONT] Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
[FONT=arial, helvetica, sans-serif]Controller[/FONT] Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
[FONT=arial, helvetica, sans-serif]AV Output[/FONT] Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
[FONT=arial, helvetica, sans-serif]Disc Media[/FONT] CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA,
CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer),
SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video,
DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD- RE
Though the tech specifications specify the reason behind Playstation being the most powerful gaming console of this generation, but lets take a sneak peek about the CPU and GPU of the magnum opus.
Cell Broadband engine
The Cell Broadband Engine (Cell BE) processor is the first implementation of the Cell Broadband Engine Architecture (CBEA), developed jointly by Sony, Toshiba, and IBM. In addition to Cell BE's use in the upcoming Sony PlayStation® 3 console, there is a great deal of interest in using it in Cell BE-based workstations, media-rich electronics devices, video and image processing systems, as well as several other emerging applications.
The Cell BE includes one POWER™ Processing Element (PPE) and eight Synergistic Processing Elements (SPEs). The Cell BE architecture is designed to be well-suited for a wide variety of programming models, and allows for partitioning of work between the PPE and the eight SPEs. This paper shows that Cell BE can outperform other state-of-the-art processors by approximately an order of magnitude, or more in some cases.
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[FONT=arial, helvetica, sans-serif]Big power, tiny package: There are 234 million transistors on this microprocessor.[/FONT]
RSX – Reality Synthesizer
Sony designed the RSX with graphics-card manufacturer nVidia. The RSX is based on Nvidia's GeForce graphics technology. It's a 550-MHz, 300-million-transistor graphics chip. To put that in perspective, the number of transistors on the RSX is more than the total number of transistors in both the central processing units and the graphics processing units of the three leading current-generation systems, combined.
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[FONT=arial, helvetica, sans-serif]Real-time lighting, shadows and reflections add to the level of realism in games like "The Getaway 3."[/FONT]
Final Thoughts
With such specifications for a gaming console the Playstation 3 has certainly outperformed others under this cadre. If we consider the price, in India the Playstation 3 Core costs around 35000 bucks. And the primary requisite is, having an HDMI(High Definition Multimedia Interface) television, which fully utilizes the features including the Digital Dolby sound provided by the console. So if you have a healthy budget for a gaming console PS3 could be the right choice. Otherwise we have Microsoft's XBOX 360, which is bit cheaper; for Core Rs 20000 and for premium Rs 26000 (prices may vary !!).