Computer Graphics Project Ideas/Topics For CS/IT Students
If you have questions regarding these projects feel free to ask them in the replies below. You may also ask for abstract of a project idea that you have or want to work on.
- Real-time rendering Technology with CUDA
- Documenting Renderman Shader Writing for SOFA
- GPU-based Realistic Water Rendering
- Etain, a physically-based path-tracer
- Mass-Spring System
- 3D Maze Walkthrough
- Interactive 3D maze
- Small virtual world with a simplistic human/robotic figure
- cell-shading
- Real-Time Voxel Ray Tracer
- Fencing Simulation
- Volumetric Explosions
- Subsurface Scattering Rendering
- Study of Animated 3D Graphics on the Web with Unity
- Exploring Caustics and Photon Mapping
- Music Visualizer
- 3D Simulation Using Anaglyph
- video texture mapping on raytraced scene via web technologies
- Constructive Solid Geometry
- Rigid Body Impacts on Particle Systems
- Simulated Cartoon Shading in OpenGL
- Scene Recreation
- Fern Rendering using Fractals and L-Systems
- Forest of L-System Trees on a Fractal Terrain
- Parallel Ray Tracing
- Bitmap-Based Landscape Generation
- Interactivity in a Realistic Scope
- Radiosity
- Stereographics Imaging
- 3D Game Engine Enhancement
- Non-Photorealistic Rendering
- 3D Maze with Cg Effects
- Real-time Shadow Rendering Comparison
- Quake 3 BSP Renderer
- Super IsoBomb 3D
- Extended raytracer with envrionment mapping
- Fractal Particle Generator
- Particle Systems
- Water Simulation
- Parallel raytracing
- Particle Systems for Gaming
- Extended ray tracer
- Ray traced chess pieces
- 3D Building Block Constructor
- Non-photorealistic rendering of soft objects
- Placegram: A Diagrammatic Map for Personal Geotagged Data Browsing
- RepresentationIndependent InPlace Magnification with Sigma Lenses
- A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
- A PointCloudBased Multiview Stereo Algorithm for FreeViewpoint Video
- Principles and Tools for Collaborative EntityBased Intelligence Analysis
- Analyzing and Tracking Burning Structures in Lean Premixed Hydrogen Flames
- Placegram: A Diagrammatic Map for Personal Geotagged Data Browsing
- RealTime Detection and Tracking for Augmented Reality on Mobile Phones
- Conformal factors:
- Minimal Surfaces :
- The Heat kernel:
- Fusion of Depth Maps with Multiple Scales:
- Applications of Texture Synthesis and Image Analogies
- Procedural Generation of Parcels in Urban Modelling