How Graphics Were Added in Old-school 8-bit/16-bit Games ?
So, suddenly I don't know what happened to me, I am very much attracted to 8-bit games & 16-bit sega games. i want them in Raspberry Pi.
A question popped in my mind : Back then, when there were no IDE ,no OpenGL . How did they created game & added graphics using ASM ? I mean did they used only ASM for entire game ?
Which method did the developers used in old times to develop 8-bit/16-bit games ?
Eager to know.