Marker-less Augmented Reality

Hey guys,
I need help in making a project on Marker-less Augmented Reality for my Final Year Project for Bachelor of Computer Applications.
Good with programming and work on languages like C, C++, C#, JAVA, working on OpenGL and OpenCV.
A concrete lead is appreciated.
Thanks In Advance.
This is my second post regarding the same project. As I didnt get proper response on my earlier post.

Replies

  • Kaustubh Katdare
    Kaustubh Katdare
    Perhaps you need to tell us what the project does. Simply stating the title won't help. You haven't asked specific question about the kind of help you need and that's the reason you aren't getting good response.

    Share the information you have collected on your own and tell us exactly where you are stuck. That is how you get help from others.
  • Axel Blaze
    Axel Blaze
    Kaustubh Katdare
    Perhaps you need to tell us what the project does. Simply stating the title won't help. You haven't asked specific question about the kind of help you need and that's the reason you aren't getting good response.

    Share the information you have collected on your own and tell us exactly where you are
    stuck. That is how you get help from others.
    I am uploading the image
    Projecting Objects in real-time environment and interacting with those objects without any third party gadget like MS Hololens, Myo ArmBand, etc.
    I need a lead towards this project, like 'How to start', 'Pre-requisites', 'Programming needs' etc.
    Typically a guide of the whole project..
  • Axel Blaze
    Axel Blaze
    Still no reply....!
    Is my idea not good enough or I m just being ignored ?
  • Shashank Moghe
    Shashank Moghe
    Your idea is ambitious and your approach towards working on your project is not "good enough". In your own words, you need:

    Typically a guide of the whole project

    If there was a guide for the whole project, is the project really worth doing? What would be your contribution in that case? To get a worthy response, you must:

    1) Share (not in complete detail) what you have done so far to make the concept work.
    2) Pin-point specific roadblocks.

    Asking for a guide for the complete project is no way to do a project.
  • Axel Blaze
    Axel Blaze
    Shashank Moghe
    Your idea is ambitious and your approach towards working on your project is not "good enough". In your own words, you need:

    Typically a guide of the whole project

    If there was a guide for the whole project, is the project really worth doing? What would be your contribution in that case? To get a worthy response, you must:

    1) Share (not in complete detail) what you have done so far to make the concept work.
    2) Pin-point specific roadblocks.

    Asking for a guide for the complete project is no way to do a project.
    First of all Thank You very much for the reply sir, guide in the sense I would like to have a person to watch us over while we complete our project.
    In my research so far, I've come across a way to display the objects on the screen of a mobile camera and interact it with fingertips but I want to project those objects in the real space via a 3d projector or so.
    Other thing I have come across is the IVO (interactive virtual objects) engine powered by Sugars, but I couldn't do anything on it or about it.
    As I found this idea on this site and just improvised my idea I thought this site would be of a great help.
  • Axel Blaze
    Axel Blaze
    Ive come across a way to start my project but it includes Oculus Rift added with Leap Motion sensor....
    Its a thing I can relate to my project.
  • Kaustubh Katdare
    Kaustubh Katdare
    Axel
    Ive come across a way to start my project but it includes Oculus Rift added with Leap Motion sensor....
    Its a thing I can relate to my project.
    Your response is very generic. You need to go deeper. Start by listing out the features you wish to have in your project. Be as detailed as possible. Provide a list of about 10 features and I'm sure that'd be a great start.
  • Axel Blaze
    Axel Blaze
    Kaustubh Katdare
    Your response is very generic. You need to go deeper. Start by listing out the features you wish to have in your project. Be as detailed as possible. Provide a list of about 10 features and I'm sure that'd be a great start.
    What I've searched is we can have a person wearing a VR headset, mount an RGB-D sensor on it, have a marked AR through the headset and a leap motion sensor will be tracking the hand movements.

    1. I would prefer it to be Markerless AR.
    2. Is there any alternative to the Leap motion sensor ?
    I came across something called UltraHaptics which uses Ultrasounds, but then both are quite much expensive.
    3. Rather than viewing the object from the mobile screen through VR headset, wouldn't it be possible to make it holographic ?

    And thanks for the motivation.
  • Kaustubh Katdare
    Kaustubh Katdare
    After reading your responses and the overall depth of your search; it looks to me that you should aim for something more within your reach. You are aiming for a very big project without much knowledge to develop it. From what you've posted, you will need to have in depth knowledge of -

    1. Leap Motion technology.
    2. Knowledge about and access to VR headsets. Perhaps you could do it using Google Cardboard and a VR app required for your project.
    3. Holographic technology is going to be much difficult to understand and implement if you have no prior experience of working in VR.
    4. Holographic projects is likely to require you to buy expensive hardware. The one from Microsoft, I believe isn't available easily. You'll have to look for it and then learn to program for it.

    I'd strongly recommend that you should pick up a project that within your reach. All the best.
  • Axel Blaze
    Axel Blaze
    Kaustubh Katdare
    After reading your responses and the overall depth of your search; it looks to me that you should aim for something more within your reach. You are aiming for a very big project without much knowledge to develop it. From what you've posted, you will need to have in depth knowledge of -

    1. Leap Motion technology.
    2. Knowledge about and access to VR headsets. Perhaps you could do it using Google Cardboard and a VR app required for your project.
    3. Holographic technology is going to be much difficult to understand and implement if you have no prior experience of working in VR.
    4. Holographic projects is likely to require you to buy expensive hardware. The one from Microsoft, I believe isn't available easily. You'll have to look for it and then learn to program for it.

    I'd strongly recommend that you should pick up a project that within your reach. All the best.
    So I guess I should cut off the holographic thing.
    I do own a VR headset n quite familiar with it.
    The new thing to me will be the Leap motion technology.
    Probably I guess I am able to do it as a markerless AR.
    So u suggest that I should go a bit deeper into Leap motion technology for my project ?
  • Kaustubh Katdare
    Kaustubh Katdare
    Axel
    So u suggest that I should go a bit deeper into Leap motion technology for my project ?
    What you have set out to achieve needs deep knowledge of everything. You only have a presented an idea of what you want to achieve and you need to research a LOT about everything that's required - be it Leap Motion, VR, related tools, software and SDKs.

    Perhaps you should ask your question on a forum that specialises on VR related programming.
  • Axel Blaze
    Axel Blaze
    Kaustubh Katdare
    What you have set out to achieve needs deep knowledge of everything. You only have a presented an idea of what you want to achieve and you need to research a LOT about everything that's required - be it Leap Motion, VR, related tools, software and SDKs.

    Perhaps you should ask your question on a forum that specialises on VR related programming.
    Thank you sir, as I have got a perfect lead towards my project, I will surely move in that direction, be it slow bt I will achieve what I have set to.
    I will ask out all my doubts here...
    Regards
  • Shashank Moghe
    Shashank Moghe
    One very good trait you possess is that you don't get offended. I highly appreciate that. People normally tend to get offended when somebody negates their vision. Keep it up, it will take you places. Now to the real world:

    1) I am no expert in CS/electronics, but I can tell you off hand not to think about Oculus. You might own one, but that does not mean you can make one (as easily). You say you are familiar with VR, are you familiar as a user or as a developer? Oculus has perhaps spent millions in research to come up with a final product - I highly doubt any commercial technology will let you use their technology to create your own. The answer lies in OpenSource SDK. May be #-Link-Snipped-# is the guy you need here.

    2) Holography? No. Keep it real (for the time being). Keep it simple. One baby step at a time.

    3) First and most importantly, explain in clear words, what you intend to do.

    Being ambitious is good, but build your strength in parallel. Otherwise it is just daydreaming.
  • Axel Blaze
    Axel Blaze
    Shashank Moghe
    ,One very good trait you possess is that you don't get offended. I highly appreciate that. People normally tend to get offended when somebody negates their vision. Keep it up, it will take you places. Now to the real world:

    1) I am no expert in CS/electronics, but I can tell you off hand not to think about Oculus. You might own one, but that does not mean you can make one (as easily). You say you are familiar with VR, are you familiar as a user or as a developer? Oculus has perhaps spent millions in research to come up with a final product - I highly doubt any commercial technology will let you use their technology to create your own. The answer lies in OpenSource SDK. May be #-Link-Snipped-# is the guy you need here.

    2) Holography? No. Keep it real (for the time being). Keep it simple. One baby step at a time.

    3) First and most importantly, explain in clear words, what you intend to do.

    Being ambitious is good, but build your strength in parallel. Otherwise it is just daydreaming.
    I've started working on Augmented Reality for Android Vuforia and Metaio SDKs and as there is a time of around 6months before our project kicks off officially so I guess I can get my hands working on it.
    And as I'm having people like u to come across my deadlocks I believe I will be able to do it....
    Regards
  • Shashank Moghe
    Shashank Moghe
    That is a good plan but let me clarify again, I am possibly not the help you want. There are many CS/electronics engineers here who shall be able to help you better.
  • Axel Blaze
    Axel Blaze
    Shashank Moghe
    That is a good plan but let me clarify again, I am possibly not the help you want. There are many CS/electronics engineers here who shall be able to help you better.
    Any of the ways, Thank-you sir
  • Shashank Moghe
    Shashank Moghe
    Not knighted (yet). No Sir please.
  • Axel Blaze
    Axel Blaze
    Shashank Moghe
    Not knighted (yet). No Sir please.

You are reading an archived discussion.

Related Posts

In a move to take over its competitors, Sony made a huge announcement this week at the E3 Gaming Trade Show held at LA. The Japanese company known for one...
Quote: Google is your portal to everything out there on the World Wide Web...but also your portal to more and more of your personal stuff, from the location of your...
Born with the entrepreneurial keeda, Angad Jagtiani went straight to work at his brother's startup after graduating as a computer engineer. Today, he runs his own venture called 'Dot' a...
Forget your quad-core or octa-core CPU setup because the graduate students at the UC Davis Department of Electrical and Computer Engineering have built a microchip containing 1000 programmable processor cores...
The best way that you can savour a football game this Euro 2016 season is not watching it on your TV but at the stadium where it is being played...